| 09-14-2004, 11:37 PM | #1 |
Hey, I'm making a TD right now and using WEU like I do with all map projects. And while i've been working and testing i've noticed that every single tile is buildable, which is not good. Being how it's sort of like burbenog, where you should not be able to build on the attacker's path. Anyone know how I can change this? Would really help, i'll add +rep to anyone who can help fix this. Thanks for your time. :8 |
| 09-15-2004, 04:26 AM | #2 |
More likely than not, your buildings are set to be allowed to build on unbuildable terrain, not that the tiles themselves are all buildable. Check carefully the Pathing - Placement Prevented By and Pathing - Placement Requires fields on your towers. If this isn't your problem, then maybe it has something to do with WEU. *shrugs* |
| 09-21-2004, 11:11 PM | #3 |
I'm really thinking it has more to do with WEU, because this happens with all buildings, including melee ones. Plus i've checked over pathing and everything is as it should be. I went into the enhancer and unchecked 'disable terrain limits' (allows all tiles buildable) and that option is not built into the map, so im stuck still. Any other suggestions? **Edit** Can anyone help me out here? Else i'm stuck using invisible platforms, which are messing up my spawning.. Thanks.. |
