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Model collision?

09-15-2004, 03:50 AM#1
alreadyused
Recently i made a model of a stone wall, since all the warcraft wall models are pretty lame. However when i use my wall model in the game its like it has no collision. What i meen is that u can walk right through the thing. No boundrys. Any help here on how to make it solid so u cant walk through it?
09-15-2004, 04:15 AM#2
BlinkBoy
Quote:
Originally Posted by alreadyused
Recently i made a model of a stone wall, since all the warcraft wall models are pretty lame. However when i use my wall model in the game its like it has no collision. What i meen is that u can walk right through the thing. No boundrys. Any help here on how to make it solid so u cant walk through it?

that depends of World Editor ask this question in a war3 mapping forum, anyway i know of something cal collision shapes but, i have no idea of what they do, try reading art tools documentation or the 1rst option, k man.
09-15-2004, 05:25 AM#3
EdwardSwolenToe
give it a pathing object that corresponds to the models shape.
09-15-2004, 03:25 PM#4
Ari
Quote:
Originally Posted by EdwardSwolenToe
give it a pathing object that corresponds to the models shape.

Also, make sure it's not set to 'walkable' in the object editor, or units will be able to walk over it.
09-16-2004, 01:24 AM#5
BlinkBoy
Quote:
Originally Posted by Ari
Also, make sure it's not set to 'walkable' in the object editor, or units will be able to walk over it.

ya hes right
09-17-2004, 05:59 PM#6
alreadyused
Thanks guys for suggestions, however i figured out my real problem. Was that i forgot to rotate my model in max so it was cross sectioned wrong letting units run through it.