| 09-15-2004, 03:50 AM | #1 |
Recently i made a model of a stone wall, since all the warcraft wall models are pretty lame. However when i use my wall model in the game its like it has no collision. What i meen is that u can walk right through the thing. No boundrys. Any help here on how to make it solid so u cant walk through it? |
| 09-15-2004, 04:15 AM | #2 | |
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that depends of World Editor ask this question in a war3 mapping forum, anyway i know of something cal collision shapes but, i have no idea of what they do, try reading art tools documentation or the 1rst option, k man. |
| 09-15-2004, 05:25 AM | #3 |
give it a pathing object that corresponds to the models shape. |
| 09-15-2004, 03:25 PM | #4 | |
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Also, make sure it's not set to 'walkable' in the object editor, or units will be able to walk over it. |
| 09-16-2004, 01:24 AM | #5 | |
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ya hes right |
| 09-17-2004, 05:59 PM | #6 |
Thanks guys for suggestions, however i figured out my real problem. Was that i forgot to rotate my model in max so it was cross sectioned wrong letting units run through it. |
