| 09-16-2004, 04:48 AM | #1 |
hope you like it. tell me any suggestions. |
| 09-16-2004, 04:51 AM | #2 |
remove the lighting, that thing fills the whole screen with unnaturalness its not bad but since is a forest, add either more trees or enlarge the trees to match its real scale in life |
| 09-16-2004, 04:56 AM | #3 |
Better than the Orc city in ym opinon, but the rays of light really piss me off. Try using a lesser density of them. It seems to airbrushed, like there is a perfect little halo around everythoing. If thats what you want then hey it rocks. You might want to increas the amount of trees, and the size. Make them real size, and so you can overlap trees set the pathing texture and pathing to none. Still you need to tell us if its going to be playable or if its a terraining project because if its a terraining project then pathing on't matter. If it is a playable game then you need space and stuff. I like to add bushes all over and fallen logs and stumps. little things to add more details to the map. |
| 09-16-2004, 05:00 AM | #4 |
it needs to be playable. i don't want the trees too dense on this map, trying for kinda open feel to the area. the rays of light are less dense when you're more zoomed in. personally, i like them. but i'm pretty new to them, i guess you might get sick of 'em. they're so pretty though! i'll add more doodads, and a few more trees, and possibly thin out the light. i forgot to put rocks, definitely need those. and maybe fallen logs. |
| 09-16-2004, 05:23 AM | #5 |
well that many grasses for a playable map is a nuissance, i adviase you to remove a large portion of the grass and thin it out. Also you shouyld remove grass through the pathes where the characters are to move. |
| 09-16-2004, 11:36 PM | #6 |
I've added more trees, way more doodads. I'll see how the light looks in-game once in-game cameras are decided on. Let me know any more suggestions. |
| 09-17-2004, 01:42 AM | #7 |
I love the rays of light. With the orange fog it gives the whole scene a really nice effect. The only thing i suggest is to make the trees larger, most trees arent that short. |
| 09-17-2004, 01:59 AM | #8 |
That looks good for a playable map. Id still say you shouodl at leats find a way to thin out the rays of sun. They seem almost blinding. |
| 09-17-2004, 02:10 AM | #9 |
ill have to agree, there are too many rays of light, place some rects and then double click on them, you find an option the use rays of light, but were u want them ^_^ other than that it looks good |
| 09-17-2004, 02:35 AM | #10 |
I don't wanna make the trees bigger b/c the map is playable and it will be hard to see. I'll thin out the rays. Thanks! |
| 09-17-2004, 12:25 PM | #11 |
I actually think those rays look great... They give the whole map some enchanted forest feeling. Great job man... that sheep icon really doesnt suit you |
