| 09-16-2004, 04:50 PM | #1 |
I know how to do a weapon glow in Max, just that in game sat some angles it doesnt look right. I did a plane and used the glow .tga from Art tools. Is there a tut on how to do a good weapon glow like Arthas sword cos it looks fine in all angles (the glow covers the whole weapon nicely at all angles)? Or can some one give me a right direction? |
| 09-16-2004, 08:39 PM | #2 |
well first be sure to set the layer that haves team glow to be TwoSided, this way it seens in many angles, there is not tut for this so don't ask, try importing blizz models and examinated them |
| 09-17-2004, 09:05 AM | #3 |
set the plane's bilboarding to full in user properties award. |
| 09-17-2004, 09:01 PM | #4 | |
Quote:
that can also works but i continue thinking that the problem is the material and not the planes. |
| 09-18-2004, 03:58 PM | #5 |
Thank You so much both of you, billboarding did the trick! |
| 09-19-2004, 12:00 AM | #6 |
billboarding is...like the ball on the priests staff, or the ball on the handle of the footys sword, correct? it rotates it so that its always facing you? if this is correct, can someone tell me how to go about doing this? i did it once by accident with a pally head on a footy body, (i was first learning) and i forgot how i did it. thanks. -flames' |
