| 09-19-2004, 07:47 AM | #1 |
Thank you oinkerwinkle i've got your model tools. I want to make a model from MK(MountainKing): a barbarian with a blade at right hand and a whirlwind animation. So i need MK's body + BladeMaster's Blade + Blademaster's Animation. At first i use Vertex Modifier to delete MK's weapons. Then i use Animation Transfer to give MK blademaster's animations. The 3rd step should be add BM's Blade to MK. But i dont know how to do this. Because MK's weapons are in the same geoset with his body. But Blademaster's blade is in a separate geoset. I tried many times but failed. who can tell me how to do? or tell me another way to edit this model? I think maybe i can replace BM's body with MK's, but i dont know how to do ... I've read the tutorials but have no idea yet. Thanks.... |
| 09-19-2004, 02:02 PM | #2 |
It sounds like you're looking for geoset merging. There's a tutorial and program for that on the tool site. You can get the general idea from that and then apply it to your sword problem. |
