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A question

09-21-2004, 04:49 PM#1
Guest
I would really like if I could have a Beastmaster with a bow AND the axes. Can it be done with an ability maybe. It should be like this: You activate the ability, then the Beastmaster puts his axes on his back, and equips his bow. Deactivate, and it goes back. Is this doable??? :\
09-21-2004, 05:31 PM#2
tschig
Yeah you could make it a morph ability, but you still need to modify the model and animate it, if you then use morph animation tags, like with the medivh for example, it should work
09-21-2004, 06:53 PM#3
Guest
Like the Demon Hunter metamorphosis? Here is the problem... I don`t know how to model and don`t know how to animate... Thanks for the good info!
09-21-2004, 06:59 PM#4
tschig
This tutorial will tell you everything to start of with: Magos tutorial
09-22-2004, 04:45 PM#5
Guest
Thanks a lot! Ive been looking for these kind of links :)
09-22-2004, 05:58 PM#6
tschig
Sure I only found it by accident but its been useful!!
09-22-2004, 06:40 PM#7
Guest
Yes it is, but I still can`t understand ANYTHING ^_^
09-22-2004, 06:52 PM#8
tschig
I know I started of differently... By just mocking about, with gmax or milkshape for example! download maybe one of them and just experiment around a bit... to start of with Look for other standard tutorials on modelling even for different games, since the principle use of the program is still the same! Good Luck anyway
09-22-2004, 07:04 PM#9
Guest
Thanks Tschig!!! Ill try it out!
09-23-2004, 07:11 PM#10
Guest
AAAAAARGH!!! I´m going MAD!!! I have GMax. Now all was good until i got to the bones. I just cant get them right. And I prefer a 3D view instead of perspective.
09-23-2004, 08:11 PM#11
tschig
What do you mean?? There is a 3d view in gmax?! The Bones are actually explained quite well in the tut by magos?! Just try around a bit...
09-24-2004, 05:57 PM#12
Guest
oof... I didn`t know there wasn`t a 3d view. Anyway, I still don`t have process...