| 11-18-2002, 11:25 PM | #1 |
Guest | how do i give a shade the ability to attack stuff? how do i make 256x256 maps? how do i make my own spells/abilities? thanks, blink182guydude |
| 11-18-2002, 11:45 PM | #2 |
Wow Thanks for proving to be illeterate. And no I don't hate blink 182 I'm moving it to map devolpment now, and since you posted in the wrong forum I won't help you. |
| 11-19-2002, 01:28 AM | #3 |
1: your a newby try and use the unit editor then come back if you still need help 2:download a enhanced editor like Scios UMSWE 3.2 3:Read some tutorials then come back and ask if you still need help |
| 11-19-2002, 03:40 AM | #4 |
The literate and grammatically correct way to say Weaadar's messege. Wow, thanks for proving to be illiterate (note the spelling), and no I don't hate blink 182. I'm moving it to the development forum now, and since you posted it in the wrong forum, I won't help you. 5 mistakes. No offense, but next time you criticize someone's literacy, make sure that you yourself are. |
| 11-19-2002, 09:06 AM | #5 |
hahahaha Myster Mystery 1 : 0 weaaddar sorry no offense, i just had to laugh.. I agree with Myster Mystery |
| 11-21-2002, 12:10 PM | #6 |
Guest | Well anyway, here's the answers to your questions: 1. I don't think it's possible if you can't change the Shades attacking characteristics in the unit editor. Just create a new custom unit and make it look like a shade, but have it attack as well. 2. There's a special program you need to download to do this I think. Forget what it's called. 3. To make your own spells, you have to edit the MPQ files. Look at other posts. |
| 12-06-2002, 10:38 PM | #7 |
Making 256x256 is possibly the easiest complicated thing to do. All you need is the WorldEditData.txt from the war3.mpq Just use an MPQViewer to extract the file into your WarCraft 3 Directory. Now, open the .txt file up with notepad or something and change the default and maximum map size to YxZ where Y and Z are numbers LESS THAN OR EQUAL TO 480. No program needed. |
