| 09-25-2004, 04:34 PM | #1 |
I'm back ater a 2 or so month break. I was just skinning a golden frostmourne, look what happened when I tested.(I was using PSP 8) I need to fix this... ![]() EDIT - I did try to flip it, but the Z-Layer(Shape) wont flip... |
| 09-25-2004, 04:39 PM | #2 |
I fixed it, this might help in the future, if this happens to you, dont flip it, rotate by 180 degrees! |
| 09-26-2004, 12:06 AM | #3 |
lol ^_^ that looks funny!!! |
| 09-26-2004, 12:11 AM | #4 |
yea. i have psp8, and before you save, load up your alpha channel, flip (ctrl+i) both the alpha layer and the raster, and then save the alpha channel as Alpha Channel 1 then save ur skin file. (inverted, so it'll be upside down). the weird alphas in psp8 makes the team color whitish, so be warned... thats how i figured it out... |
| 09-26-2004, 12:46 AM | #5 | |
Quote:
Alirght, thanx. ![]() |
