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Overlord model bug

09-26-2004, 02:45 AM#1
Warlord255
This is kinda minor, but i really like this model since i use it for my Azure Knight hero.

For some reason the Overlord model doesn't play its spell animation anymore. Channeling, instant etc. dont work, he just stands there and spell happens. I know i got the anim names right, so i dunno whats wrong...

if some1 would b kind enough to post this on B.net map dev/general forum, i'd b grateful (those forums r being mean to my laptop - wont lemme in w/ cd key)
09-26-2004, 05:05 AM#2
Panto
Which one are you calling the "overlord" model?
09-26-2004, 07:09 AM#3
garith
Quote:
Originally Posted by Warlord255
I know i got the anim names right, so i dunno whats wrong...

If you havent done custom spells to match heros before, animation names can be a problem.

First of all, to make an animation name, there can only be one word in each string. I.E:

The string "spell one"
would be WRONG and make the unit just play "stand" animation

to enter it, you need to type in this:
"spell"
"one"
in difrent strings.
No spaces are ever used in strings! EVER!

Thats a basic guide to animation names, just follow that and it SHOULD be ok.. unless you have a faulty model...

-Garith