HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

TD Help

09-26-2004, 11:22 PM#1
gS.IRTeHPK[TE]
I got everything on my map setup, first -- the type and genre -

TD -

Type - RANDOM

Yes, its a TD purely made of random towers , you build something called ?Random Tower ? and when its built, it gets destroyed, and in place comes a random tower.. The only thing i need to know --

When all the creeps die, how do I set it to the next level? lol
09-27-2004, 03:00 AM#2
Rafael Br
Just make a trigger with the event Player(The creeps player) food used becomes equal to 0.
09-27-2004, 09:12 PM#3
Kelna2
i sugest you use some variables to make one trigger that will spawn all the rounds, you should check out other TD maps and study the triggers.
09-27-2004, 09:16 PM#4
-={tWiStÄr}=-
the way to go is the 0 food, but, you have to make sure there are no extra units for that player placed anywhere.
09-27-2004, 09:16 PM#5
Zeal_
Quote:
Originally Posted by Kelna2
you should check out other TD maps and study the triggers.


Not a great idea, most good TDs are protected. But isnt there some sort of randomization trigger for that random tower? not 100% sure though.