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I need help changing a colour in the .mdl file...

09-28-2004, 04:11 AM#1
anaximanes_1978
I have been remaking a Troll Batrider to replace the Orc Windrider. My problem is I am sure easy to answer though it has eluded me. I need to change the potion he is holding from glowing red to being and glowing green. I have already retextured the model with a new .blp, and I have been looking through the "Textures\" lines in the .mdl file, and I have found every one of them with the Wc3 Image Extractor, but I cannot figure the colour, how does it know to make t red, and how can I make it green so it will be poison like the windrider spear instead of fire? Any help would be welcomed.
09-28-2004, 04:18 AM#2
EdwardSwolenToe
you have to change the particles colour, and the skin as well.
09-28-2004, 04:27 AM#3
anaximanes_1978
Thanks Edward, I found the particles in the mdl right now, and I see color (0,0,1) and then 2 more below it, how do you know what number to put in for green, lad? That I think is what I need.
09-28-2004, 07:04 AM#4
Mecheon
Particles use a GBR colour system, or a BGR. I forgot which >_<

Anywho, just change the last number to 0, and change the second or first to 1 and it should work
09-28-2004, 07:29 AM#5
Guest
GO TROLL BATRIDERS DEY GO SUICIDE!!!!
09-28-2004, 08:41 AM#6
EdwardSwolenToe
also 1 =255, like in the tinting color for the world editor. so color of 56 or something must be 0.056.

to get the colors open up a paint program and then choose the colour and paste in that value and it should work!
09-28-2004, 02:12 PM#7
Oinkerwinkle
It's BGR, so { 0, 1, 0 } is what you want. The two below it are for the middle and end of the particle's life span.
09-28-2004, 09:25 PM#8
anaximanes_1978
Aye, thanks lads, I got her up and running last night, the Troll Bat Warrior looks really good now, thanks again.