| 09-30-2004, 10:53 PM | #1 |
I need a tutorial on how to make triggers that have the lottery in them: For example, i need the triggers to have odds such as Code:
70% YOU lose, 20% you get money 10% you win the jackpot and for the lottery, i need like numbers so that their tickets have numbers (like if they type "-ticket" they see their numbers) and the numbers are drawn at six and it gives off numbers, and if they get it they win. I would greatly appreciate this. |
| 09-30-2004, 11:02 PM | #2 |
I cant give you the specific, but it will most likely come in the form of: Event: Player one types -whatever Condition: Action: Set 'variable' to a random number betwen 1 and 10. If 'variable' is equal to or less than 7 (70%) then do whatever. If 'variable' is equal 8 or 9 (20%) then do whatever. If 'variable' is equal to or greater than 10 (10%) then do whatever. Sorry I couldn't paste an actual trigger, but this should get you going in the right direction. The next guy that posts will probably have a more elegant solution. (i hope) |
| 09-30-2004, 11:06 PM | #3 |
thanks, but i still need the lottery one |
| 09-30-2004, 11:11 PM | #4 |
You should experiment, don't have someone make your map for you. Try and figure out how to do it yourself. |
| 09-30-2004, 11:16 PM | #5 |
The lottery one would be very similar. Easier in fact. Event: Player one types -whatever Condition: Action: Set 'variable' to a random number betwen 1 and 1000. If 'variable' is equal to 437 then do whatever, else do nothing. |
