| 10-02-2004, 01:28 AM | #1 |
I need some expert help on how to make this posible. For the map im working on I need the creeps to be heros, but not jsut that I need them to level up (slower then real player heros). As they level I need them to gain new abilitys jsut as a player hero would and cast them (heal's, nukes, buffs, maybe pets). I also need it so when they die they are auto resed etc. I need to make about 9 of these all diffrent though. Any trigger help on how to achieve this would be AWSOME! |
| 10-02-2004, 02:08 AM | #2 |
in object editor hit that soldier icon and make a custom hero... then change the model file to the creep you want |
| 10-03-2004, 01:44 AM | #3 |
First, make your creep heroes on the Object Editor.To slower their exp rate, use:Hero - Make Neutral Hostile Heroes gain 100.00% experience from future killsm, just modify the percent.For they to learn new spells, you would need something like this: Code:
Events
Unit - A unit Gains a level
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Unit-type of (Leveling Hero)) Equal to Paladin
Then - Actions
If ((Level of (Leveling Hero)) Equal to 2) then do (Hero - Learn skill for (Leveling Hero): Human Paladin - Devotion Aura) else do (Do nothing)
Else - Actions |
