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Spawn help

10-02-2004, 02:31 AM#1
gggggg
Hello, im making a TD and for some reason my creep wont spawn, please help.
I dont know any other way to do this so ill just type my triggers.

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Event
- Time - Elapsed game time is '5.00' seconds.
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=========
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Actions
- Countdown Timer - Start 'LevelTimer' as a Repeating timer that will expire in 30.00 seconds.
- Countdown Timer - Creat a timer window for 'LevelTimer' with title .......
- Set CurrentLevel = (CurrentLevel + 1)
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Thats the first trigger
This is the trigger that spawns the creep
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Event
- Time - 'Leveltimer' expires
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=========
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Actions
- Countdown Timer - Pause 'LevelTimer'
- Countdown Timer - Destroy (Last created window)
- Unit - Creat 20 Creep Type for Player 11 (Dark Green) at .....blah blah blah
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Any help would be really appreciated, Thanks.
10-02-2004, 02:50 AM#2
BuRnInSpartan
first off...
- Countdown Timer - Start 'LevelTimer' as a Repeating timer that will expire in 30.00 seconds.
- Countdown Timer - Creat a timer window for 'LevelTimer' with title .......

switch them to

- Countdown Timer - Creat a timer window for 'LevelTimer' with title .......
- Countdown Timer - Start 'LevelTimer' as a Repeating timer that will expire in 30.00 seconds.
Set CurrentLevel = (CurrentLevel + 1)

then why do you pause it?
and why do you destroy window?
here are probably your errors.....
all you need is....

Event
- Time - Elapsed game time is '5.00' seconds.
Actions
- Countdown Timer - Creat a timer window for 'LevelTimer' with title .......
- Countdown Timer - Start 'LevelTimer' as a Repeating timer that will expire in 30.00 seconds.
- Set CurrentLevel = (CurrentLevel + 1)


Event
- Time - 'Leveltimer' expires

Actions
- Unit - Creat 20 Creep Type for Player 11 (Dark Green) at .....blah blah blah
10-03-2004, 01:09 AM#3
Guest
Need something extra, like an updater to change Current Level, ,so if all the creeps arent dead yet, it wont create the same exact creep.