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Transfering animation from some models???

10-03-2004, 12:58 AM#1
harusame
well, i need help.....
i have trouble transferring Paladin animation onto warden model
this is weird, since it usually works with certain models, i.e Blademaster to warden


btw, im using oinkerwinkler's animation transferer.


does anyone know why? and how should i do to transfer it?
thx
10-03-2004, 01:17 AM#2
Oinkerwinkle
It's because the paladin's bones are named in a non-standard way. The program matches bones up by their names, and when the names don't match it doesn't transfer. To fix that, you have to rename the paladin's bones to match up with the warden's. See the first FAQ questions from here.
10-03-2004, 01:31 AM#3
flamesforzuljin
Quote:
Originally Posted by Oinkerwinkle
To fix that, you have to rename the paladin's bones

and its a pain in the ass and a half to do it too. ><