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Locust (aloc) and the Unit - Hide Trigger

10-03-2004, 02:43 AM#1
Im_Uber.
I have a unit with the locust ability that is hidden with a trigger. Of course, it is unselectable anyway because it is hidden, but when I unhide the unit with a trigger, it is selectable, although it has locust. Is this simply a bug or am I missing something?
10-03-2004, 03:36 AM#2
curi
i believe unhiding makes things selectable, b/c unselectable is a part of being hidden, so it undoes that. combined with locust it's buggy, yeah.
10-03-2004, 04:54 AM#3
th15
Locust and the hide trigger affects some of the same unit flags. There was some in-depth study into the full effects done a few month ago, search the forum for it, I can't recall exactly what was found out.