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locust id int?

10-03-2004, 06:38 PM#1
Stinky_Pooh
what is it? i have no idea how to find out, its not in the list for unit abilities if u try to tirigger it and convert to custom text :(

EDIT: is locust even an ability? (can i add it to a unit) or will i have to replace every unit i want to give it too with a unit that looks the same, but does have locust.. this seems gay 2 me, but it is what im doing right now.... :/
10-03-2004, 06:44 PM#2
fugly
call DisplayTimedTextToPlayer(GetLocalPlayer(), 0, 0,60, I2S('Aloc') )

'Aloc' is actually an integer and can be used anywhere as so, but remeber 'Aloc' is an integer, "Aloc" is a string
10-03-2004, 08:14 PM#3
Stinky_Pooh
Quote:
Originally Posted by fugly
call DisplayTimedTextToPlayer(GetLocalPlayer(), 0, 0,60, I2S('Aloc') )

'Aloc' is actually an integer and can be used anywhere as so, but remeber 'Aloc' is an integer, "Aloc" is a string

uh, 2 things, first wtf would i want to do that for, is locust just Aloc renamed in FT? 2nd is there a way i can JUST used Locust, cause i dont want AI players to be able to attack it either.....
10-03-2004, 08:39 PM#4
fugly
Quote:
is there a way i can JUST used Locust
what do you mean by that?
and 'Aloc' is a representation of the number that represents the ability Locust. every ability has it, go into your object editer and press crtl+d and you'll see a 4 letter code infront of every skill
10-04-2004, 01:57 AM#5
Stinky_Pooh
O_o im an idiot, i always thought that Aloc was a RoC skill, and Locust was the FT version of the same thing... also, (question) how did people used to make stuff unselectable if locust wasn't around..?
10-04-2004, 06:30 AM#6
curi
in RoC it showed up as like Unknown Aloc instead of Locust. but the code is Aloc either way.