| 10-03-2004, 09:34 PM | #1 |
Hey, I'm making a third-person shooterish map and I was wondering if I am capable of disabling the arrow keys from moving the screen because I need them to move the unit around. Also is it possible to make the camera so it doesn't dip down, for example i made a giant canyon and a bridge goes over it, so everytime the unit goes over the bridge the camera will dip down to the water below. Note that the camera has a distance of 700 and a angle of attack of 340! Any Suggestions? : ) |
| 10-04-2004, 02:29 PM | #2 |
Making third-person cameras conform to terrain is very. very. difficult. There are demo maps available for this. As for disabling the arrow keys, just lock the players' camera to their respective units. |
