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Testers wanted for WarMissile

11-20-2002, 07:17 PM#1
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No, its not a campaign, its a spell done with triggers. Its pretty much a hunting missile that shoots out the caster's behind (or front, matters where the missile wants to go).

Most of the values such as spell range, explosion ranges, explosion damages, # of missiles (has to be 10 or less) ect. can be set by the user by simply changing thier "global" values which are marked by comments as to what they do.

The missile is spawned (the caster model for immolation) at the caster's current point. It gets a target assigned to it. The target must be an enemy of the caster, it must not be a peon, it must not be a structure, it must be within range, and it can't be the caster (even with the enemy of caster set, it sometimes wanted to target the caster... odd).

The missile is told to go attack the target, and therefore no more triggers are needed for it to follow it. Once the target is attacked once by the missile, the missile is exploded and damage is dealt in 3 tiers. One small circle, one larger, and another even larger circle. Each tier can have it's own damage value.

The damage is not supposed to hurt your allies, or your team, but it does. I am working on this.

Well, what I want is a person or two for is balancing the spell to make it useable. Maybe cut out the effect of the warstomp, and only have the missile? Increase range/damage done, ect...

I attached an animated gif of what the spell is like. I took out the blight part for the real spell, this was just a custom job for a boss on a level.