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Is it possible to do this...?

11-21-2002, 03:02 AM#1
Guest
To create a Spell with the following properties:

At level 1, it heals a target unit a set amount of hit points (aka Holy Light)
At level 2, it heals all units in a selected area (When spell is being cast you get an area of effect circle like the spell Blizzard) for a set amount of life
At level 3, heals all units in a larger area for set amount of hit points.

If that can't be done this would also be acceptable:

At level 1, heals a single target
At level 2, heals a single target AND units within (Range) of that target
At level 3, larger range.


It would also be nice if this could be done for offensive spells (Example a fire spell that hits one target at level 1, hits a target and does splash damage at level 2, hits a target and does LOTS of splash damage at level 3)

However, I am confused as to how I would do this (which base spell to use, etc)

Is this even possible or would this require editing of .dll files and perhaps even .exe files?
11-21-2002, 03:45 AM#2
MicrosoftXP
not sure if this will work but... can you change the damage on blizzard to negative values and make its radius get larger like it was in 1.03 ? obviously you will want to change the animation as well
11-21-2002, 02:47 PM#3
Guest
OOHhhh I got it!
If I use the logic of FROST NOVA for my spell, I can make it do all of this!
At level 1 I can make it only harm one target....at level 2 it hurts the target unit and units around it, and level 3 I made the range longer....

Yesss!

Now if I could only get it to allow me to target a spot on the ground instead of forcing me to target a unit.....
11-21-2002, 03:58 PM#4
Guest
Frost Nova... mmmmm...

I think the blizz idea would work better personally because it would affect the ground and you could see where you place it
11-22-2002, 02:17 AM#5
Newhydra
Yeah, blizzard or tranquility, make the radius really small (1 unit) at the first level and increase the radius
11-22-2002, 02:40 AM#6
ChronOmega
use blizzard so you can target