| 10-07-2004, 09:37 PM | #1 |
Hello again. I'm trying to make a finction where when a player clicks the hero ability button it automaticly exits it. (so you have hero abilities and skillpoints just you cant open the menue. i'm going to have "teachers" in the maps that you get the spells from.. anyway) I know there is an event under Game that is "If hero ability button is clicked" but i can't figure out how to make it make the player who clicked it exit the menue. Any help is appreciated ^.^ thank you |
| 10-07-2004, 09:51 PM | #2 |
you could try making them unselect and reselect the hero briefly, I don't know if that will work or not. Is there a way that you can do this without the hero abilities at all? EDIT: another thing you can do is just set the level requirements too high so they can't use them. |
| 10-07-2004, 10:40 PM | #3 | |
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see what i have going here is you pick a hero (this is an open RPG) you go to a school and learn a hero skill. and from that i want either, you can put your skillpoints into it from then on, or you have to go to school and have a skillpoint taken away and somehow make the spell grow a level. so.. i either need to know how to make it so you can't get into the ability menue. or how to make a new hero ability appear in the menue (menue, refering to the menue it takes you to when you click the hero ability, like where you learn them all) |
| 10-08-2004, 12:38 AM | #4 |
try this: A unit order issue with no target Condition:current issue order equal to [hero button skill] Action:make player owner of order unit press esc -So it is just a example and i dont get my WE here so some word not correct i will test it in WE later hope this can help ^_^ |
| 10-08-2004, 06:33 AM | #5 | |
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| 10-08-2004, 06:43 PM | #6 |
Why have any ablitys under the menu at all.. Just make tirggers where specific units get specicific ablitys at the schoool. For example have you ever played orc gladiators? |
| 10-08-2004, 06:56 PM | #7 | |
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| 10-09-2004, 02:19 AM | #8 |
Ok, i figured it out. What i did was give the hero an ability that requires level 1000 and has no discription or icon, just to have the hero cross come up. and i made a trigger that whenever the hero grows a level it gains a skillpoint (cuz it wouldnt just make one on it's own. guess cuz it has no skills available to learn) and when it goes to school, depending on what ability it has and what level it is (if it's maxed or not) if subtracts a skillpoint and levels the ability. |
