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Displaying skins in Max...

10-08-2004, 05:35 PM#1
General Tekno
In max 5.1, I applied a material to a model (a tga file using the WC3 art Tools material edit) but I can't get it to display in the perspective viewport, even though I checked 'show map in viewport'! Is there a reason why, and how do I fix this?
10-09-2004, 12:35 AM#2
lacrossetitans
Quote:
Originally Posted by General Tekno
In max 5.1, I applied a material to a model (a tga file using the WC3 art Tools material edit) but I can't get it to display in the perspective viewport, even though I checked 'show map in viewport'! Is there a reason why, and how do I fix this?

Under materials click on the M button that shows the bitmap and stuff about the texture then click the little button with a cube that has a white and black tile on it. If you can't find it I will post pics.
10-09-2004, 12:37 AM#3
Aznwhore
check my unwrapping tut in my sig