HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Play decay animations to make corpse

11-21-2002, 02:27 PM#1
Guest
Well, i made a trigger that plays the decay animation of 8 civilians every 2 secs of the game, my prob is, that they've still got shadows.

Do i need to make custom units and remove their shadow, or is there something i can do?
11-21-2002, 08:54 PM#2
Guest
I'm not completely clear on what your trying to do. Upload a copy of your map and I'll take a look at it.
11-21-2002, 09:03 PM#3
Milkman
If you've got the Blink WE editor you can change the type of shadow in the edior, and i think you can remove it totaly or just replace for example "flyshadow" with something aaa cant remember the name, well that you can see through, lookthroughable or whatever