| 10-09-2004, 03:30 AM | #1 |
Many. I had a week of offline time...here's the wip results..new armor methods..etc.... Comments welcome..(no : more shading comments plz) -Horus Edit: Disreguard the last pic....Unless you want to see a sig |
| 10-10-2004, 02:43 PM | #2 |
the ghoul especially is very blurry, and i think the armor needs to be softened a bit, it just has so many speckles of color that it doesnt look good imo |
| 10-10-2004, 04:18 PM | #3 |
Very poor skins. You need to take better shots, crop them, and put them in one or two images. The skins it's self need too much work for me even to start to crit. It looks like your using filters and all this other junk. Start freehanding with dodge and burn. |
| 10-10-2004, 10:42 PM | #4 |
I freehand the shading...theyre all 10% done... But yes...my artistic skills off paper are sickeningly bad...i rely on layer styles... Right...i'll start rereading the skinning factory thread THanks for the kick in the head -Horus |
| 10-16-2004, 09:02 AM | #5 |
ok.. first up i dislike the goul.. very much... Now..... that Shaman! I love the blue flames!!!!!!!! and that golden hem! you need to write a tourturial on making that kind of gold! i always have trouble with it..... -Garith |
| 10-16-2004, 09:12 AM | #6 |
In wc3viewer go to the top dropdown options and look at "Render" click it and go to zBuffer Depth and set it to 24, that way the models wont do that annoying clipping when you are looking at them |
| 10-17-2004, 02:36 AM | #7 | |
Quote:
|
| 10-17-2004, 06:20 AM | #8 |
the ghoul looks horrible ( ). its way too messy, it looks like you just filtered your butt off.the blademaster is the best one. the armor texture is great and it actually looks good on the blademaster wuts with the blue helmet and the gray armor on the footman. the texture is good but its not too much of a change from the original skin. the cryptlord is messy, i dont think that blue armor goes good with the teal carapace or w/e. the helmet looks awesome on the shaman, but the rest of the skin is lacking. you should remain consistent with the skin (not too consistent though). every part of teh shaman has a different texture in that skin. also, you should use new textures instead of reusing old ones all the time. *cough* blue armor *cough*. same with that red and gold texture you used to use all the time. its a nice texture but you should try different stuff. |
| 10-17-2004, 02:40 PM | #9 |
for me, it looks like a lot of the colors clash.. they dont really fit the units. 1. shiney armored blade master........ red pants 2. Bold blue kilt on the shaman..... dark grey top. 3. no comment on ghoul.... bleeeh 4. blue hunchbacked fiend.... but like you said.. they're still WIP. they all have potential.. as long as you change the color scheme a bit. |
| 10-18-2004, 01:50 AM | #10 |
KILL THSI THREAD. It was me going crazy with a filter i refined. Check out my new gh9oul wip,the shaman is underway FROM scratch too... thwe blademaster died as well as yea..anythign else there... although my ghoul is a stepping stone for organics that i took...i learned alot..,,so check out my new ghoul (i hate all of the skins above) ![]() |
