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LEGACIES TOS camera

10-09-2004, 08:13 PM#1
warbucket
How can I get my camera to lock onto your character, so that you can rotate 360 degrees around, and look onward to the horizon? Can anyone help ouit?
10-09-2004, 08:25 PM#2
Guest
Quote:
Originally Posted by warbucket
How can I get my camera to lock onto your character, so that you can rotate 360 degrees around, and look onward to the horizon? Can anyone help ouit?
You do it by going into camera in the unit tool thingy and then you hold ctrl and left or right click (hold) and move your mouse around and using the mini scroll button then you go into trigger editor and you look in where it says camera and go down there then make a unit you want the camera to attach to then go back to trigger editor and look for a trigger like set camera on unit or soemthing then attach it to the unit....I would tell you exactly what to do but Icant find my warcraft 3 cd =(

and read my sig.
10-09-2004, 10:42 PM#3
warbucket
U didnt help me.
10-09-2004, 10:56 PM#4
Guest
Quote:
Originally Posted by rtm_is_back
You do it by going into camera in the unit tool thingy and then you hold ctrl and left or right click (hold) and move your mouse around and using the mini scroll button then you go into trigger editor and you look in where it says camera and go down there then make a unit you want the camera to attach to then go back to trigger editor and look for a trigger like set camera on unit or soemthing then attach it to the unit....I would tell you exactly what to do but Icant find my warcraft 3 cd =(

and read my sig.
What'dya call that??
10-09-2004, 11:05 PM#5
Guest
Now you give me bad rep bitch after I try to help you but you dont have a brain to udnerstand what I said becasue your a NOOB now stfu and give me back my rep!

And heres the idiot proof trigger
Code:
asfasdf
    Events
        Map initialization
    Conditions
    Actions
        Camera - Apply Camera 001 <gen> for Player 1 (Red) over 1.00 seconds
        Camera - Lock camera target for Player 1 (Red) to (Triggering unit), offset by (0.00, 0.00) using The unit's rotation
But you have to make a camera first.
10-10-2004, 12:51 AM#6
iNfraNe
nownow, easy, easy. Anyway, here is how 2do it:
use a periodic timer that fires every 0.50 seconds (or any small number)
do these actions:
Code:
    Camera - Set Player 1 (Red)'s camera Distance to target to 600.00 over 0.50 seconds
    Camera - Set Player 1 (Red)'s camera Angle of attack to 350.00 over 0.50 seconds
    Camera - Set Player 1 (Red)'s camera Rotation to (Facing of ("Unit")) over 0.50 seconds
    Camera - Pan camera for Player 1 (Red) to ((Position of ("Unit")) offset by 400.00 towards (Facing of ("Unit")) degrees) over 0.00 seconds

You could also do what he said, but that wont make the camera move smoothly like in legacies.

Edit: oh btw, the action for the first three = Camera - set camera field (weird name for its function :P)
10-10-2004, 02:18 AM#7
Guest
rtm calm down and stop flaming remember when u called sumone a noob last time u got flamed for like 1 mounth or so so seriously watch what u say around here
10-10-2004, 09:11 AM#8
truearkx
There shouls be a topic around in the forums That had a well The first camra of legacies