| 10-10-2004, 01:46 AM | #1 |
Is there a way to change a hero's attack range from 100 (melee) to 700 (or any range that is not melee) when the hero picks up an item (i.e. a bow)? |
| 10-10-2004, 01:49 AM | #2 |
Guest | Well you could give it trueshot aura when you pick it up but delete the....hmmmm.....ill look into this... |
| 10-10-2004, 02:38 AM | #3 |
Actually, I just came up with a better idea. If I gave an item (a bow) the ability Firebolt (modded so it can be used every second, has a stun length of 0.01 seconds, and deals 30 damage), then that could work. But I want the hero to use the item every time he attacks an enemy as long as he carries that item. I tried this trigger, but it doesn't seem to work: ACTIONS A unit is issued an order targeting an object CONDITIONS Issued order is equal to (attack) Ordered unit has item type of (bow) equal to true ACTIONS Hero- Order (ordered unit) to use (item carried by (ordered unit) of type (bow) on (target of issued order) Any suggestions? |
| 10-10-2004, 05:48 AM | #4 |
Use "Issue order targeting a unit" instead, use the order "Neutral - Firebolt". EDIT: But this trigger will only work when the unit issue the attack order Using the attack command, it will not work when you right-click on the unit or when the hero attacks it automatically.Try replacing the hero with a ranged one, or make an orb for it, orbs enable the Hero second attack, just modify it. |
| 10-10-2004, 08:28 AM | #5 |
use an orb of fire ability whit the range,targets and missile art you want and modify the heroes "attack - 2" , i made it like that. |
