| 10-10-2004, 03:02 AM | #1 |
Hey, How do you make the game pick a random 5 regions out of 21. Like, I have 21 regions in a neighborhood, every 1-3 seconds i want a certian type of unit to spawn. Iv got everything except how to make it pick 5 out of those 21. Event Time - Every (Random real number between 0.00 and 3.00) seconds of game time I have that, now how do i randomly pick 5 regions out of the 21? (i would like to be able to specify the 21 to be chosen from) Thanks in advance -Miningjrk |
| 10-10-2004, 03:05 AM | #2 |
Events: (what you have) Conditions: NONE Actions: Set Math-Random number 1-21 If then else do multiple functions If random number= to 1 then do create (w/e creeps) at (w/e region) If then else do multiple functions If random number= to 2 then do create (w/e creeps) at (w/e region) If then else do multiple functions If random number= to 3 then do create (w/e creeps) at (w/e region) If then else do multiple functions If random number= to 4 then do create (w/e creeps) at (w/e region) If then else do multiple functions If random number= to 5 then do create (w/e creeps) at (w/e region) |
| 10-10-2004, 03:16 AM | #3 | |
Quote:
Sorry, but how is that going to choose 5 regions? Wont that only choose 1? Though i think i can modify that to choose 5... |
| 10-10-2004, 02:46 PM | #4 |
Guest | Do a For Loop to 5 to have the trigger run 5 times, thereby choosing 5 regions. It is possible that it would chooce the same region twice (or even 5 times.) If that is a big deal, you could save the randomnumber in an array and use integer A as the index and compare randonmuber to the values in the array and have it start over if it is a value that has been used before. Untitled Trigger 001 Events Time - Every (Random real number between 1.00 and 3.00) seconds of game time Conditions Actions For each (Integer A) from 1 to 5, do (Actions) Loop - Actions Set RandomNumber = (Random integer number between 1 and 21) If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions RandomNumber Equal to 1 Then - Actions Unit - Create 1 Footman for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees Else - Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions RandomNumber Equal to 2 Then - Actions Unit - Create 1 Footman for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees Else - Actions More If statements to 21 for the 21 regions |
| 10-10-2004, 09:50 PM | #5 |
put the regions in an array. Then generate 5 random numbers, check for consitancy, and then make the units in the regions picked. |
| 10-10-2004, 10:49 PM | #6 |
Yeh, I figured the loop out myself after reading the first reply to this thread, thats for your help anyway, rep for u! ![]() |
| 10-11-2004, 01:42 PM | #7 |
i'm glad it worked what was wrong with what i said? besides it didn't pic 5 regions? |
| 10-11-2004, 11:42 PM | #8 |
Well, it would work, but it would be laggier, would leave more mem leaks (which could be fixed) and is just plain harder to write. |
