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Unit Takes Damage

10-11-2004, 04:12 AM#1
DragonZombie
Is there a way with GUI to make a trigger that if a unit owned by Player 1 takes damage it is triggered?
10-11-2004, 04:21 AM#2
Rafael Br
Yes it have, but it is laggy and need 3 triggers:
Trigger 1
Events - Map initialization
Actions
Unit Group - Pick every unit in (Units owned by Player 1 Red) and do (Actions)
Loop - Actions
Trigger - Add to Trigger3 <gen> the event (Unit - (Picked unit) Takes damage)

Trigger 2
Events
Unit - A unit enters (Playable map area)
Condition - Owner of Entering unit is Player 1 Red
Trigger - Add to trigger 3 <gen> the event (Unit - (Entering unit) Takes damage)

Trigger 3 is the trigger that you insert the actions:
Events - None - they are added by the other 2 triggers
Actions - Your ones, use "Triggering unit" to reffer to the damaged unit
10-11-2004, 04:34 AM#3
DragonZombie
Great! This will help me plenty, thanks!