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RPG Questionare 2

10-11-2004, 03:59 PM#1
BuRnInSpartan
would you like to see a mount-un mount feature in my upcoming rpg? the mount-un mount would basically allow your hero to get on and off a horse you can find througout the adventure.

NOTE: The heroes stats etc. etc. aren't effected he still gains the same exp. and learns the same abilites the horse just gives him some new temporary abilites (for the time he's on the horse to the time he gets off) and he gets to move around faster.

ALSO some of my ideas were when the hero gets to certain areas like the mountains and swamps he has to unmount b/c of the "difficult" terrain
10-11-2004, 07:27 PM#2
Panto
Piece of cake. Do it.
10-11-2004, 07:42 PM#3
BuRnInSpartan
yup ok i'm pretty convinced
10-13-2004, 12:45 AM#4
BuRnInSpartan
ok i've got the system complete but i'm awaiting places to put the horses throughout the uncomplete map thanks to all who have participated i have yet to see the final outcome
10-13-2004, 03:39 AM#5
rtm2
hmm....Im going to make a tutorial on how to make a normal footman get near a normal horse and then he does the mount ability then normal horse and footman disapear and make knight =)


Good luck with your mod spartan
10-13-2004, 03:46 AM#6
Fluff
RTM, I guess you could make a tutorial, but most of us could figure that out if we wanted to. I know some might want to know, but it's fairly easy.

That's a good idea for a campaign. It'll add a nice realism feel, like you aren't stuck with your normal abilities.
10-13-2004, 07:32 PM#7
BuRnInSpartan
Quote:
Originally Posted by rtm2
hmm....Im going to make a tutorial on how to make a normal footman get near a normal horse and then he does the mount ability then normal horse and footman disapear and make knight =)


Good luck with your mod spartan

hey thanks but i think thats already done but if not go ahead i'm 100% positive that there is a spell map on this though (Mine is not a rip from that) it's totaly different b/c it let's the hero keep on gaining experience and keeps the same stats etc. etc.

10-13-2004, 07:34 PM#8
BuRnInSpartan
Quote:
Originally Posted by FLUFF
RTM, I guess you could make a tutorial, but most of us could figure that out if we wanted to. I know some might want to know, but it's fairly easy.

That's a good idea for a campaign. It'll add a nice realism feel, like you aren't stuck with your normal abilities.

actually the whole point of making a tut is to teach newbs or people who are curious... most tuts are for people who want to learn about the specific subject so it's pretty necissary to make tuts
10-13-2004, 10:06 PM#9
Fluff
Quote:
Originally Posted by BuRnInSpartan
actually the whole point of making a tut is to teach newbs or people who are curious... most tuts are for people who want to learn about the specific subject so it's pretty necissary to make tuts

I agree, I myself once made a terraining tutorial, I'm just talking about this particular subject.
10-14-2004, 12:23 AM#10
BuRnInSpartan
yes i know well i'm convinced the mount/unmount system will be active in my rpg thanks to those who participated

NOTE: if you still want to coment or take the poll you are more than welcome to do so