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Spell Editor Beta 1.0

11-22-2002, 04:58 AM#1
AquaDaishi
http://home.insightbb.com/~m.dorothy/SpellEditor.zip

I've contained a help file that explains how to use the editor pretty well.

Send any comments/suggestions/hatemail to...

[email protected]

Happy moding, report any bugs in this thread, so that we can all see the answers. :mtk:

-Fredric
11-22-2002, 05:14 AM#2
AquaDaishi
A problem has already come up, make sure that you have all the files IN the warcraft3 directory, and not just in the SpellEditor folder... Otherwise the program will look in the wrong place for the spelldatanames.txt file, and crash when you try to edit spells.

-Fredric
11-22-2002, 06:51 PM#3
Guest
Found what I think is a bug.....

I had done some spell editing/creating prior to using your program and there's something that's not quite right.

In my AbilityData.slk file, I added these spells to the bottom of the list (In this order)

Cure
Fire
Ice
Bolt
Throw Stone

When I opened the AbilityData.slk file it displayed all the normal skills, AND Cure, Fire Ice, and Bolt. However, it did NOT display my Throw Stone skill.

THEN, I added yet another row to the bottom of the file and filled the comment field with "Blah" and then Throw Stone appeared. Adding a Second line with the word "Blah2" made my "Blah" ability appear.....

Somehow when your program creates the list of abilities it doesn't display the very last one..... Just look into it and see if it's happening to you too....

[edit] After toying with it a little I have confirmed the bug...If you open the original (non-altered) War3.mpq file and look at the abilities, the "Attack Speed Increase" ability is NOT listed (It is the last ability in the AbilityData.slk file) Instead the last listed ability is MaxManaBonus(Most) which in fact should be the SECOND TO LAST ability.
11-22-2002, 07:10 PM#4
Guest
i know that your intesnsions( i cant spell after skool) where good, but now n00bs everywhere are going to stumble on this program and rigg the heck out of a game, ty for the ezness of this program but lets hope the todlers dont get through to this forum.............................
11-22-2002, 07:35 PM#5
Rifleman_alan
i think you should put more strait forward things in such as attack damage level 1,2 and 3. it is quite confuddling as i have just figgernd out skinning and tryed spelling but it is hard enough the long way and all it looks like is list format of the slk. could u try to maybe do soming like a tutorial or easyer understanding but then again JUST a suggestion :foot: but i like how it aint all in one big line anyway even if i still cant do it lol 8)
11-22-2002, 08:14 PM#6
iwillkillu999
just a question, how do we change the spell art or icon art?
11-22-2002, 08:23 PM#7
giantworm
I know this is kinda strange... but...

when i open it from the MPQ and edit it doesnt crash

when i open it from abilitydata.slk it crashes...

(Crashes when trying to go to first Properties area)

If you need to know more info Just Respond Here
11-22-2002, 08:28 PM#8
Krakou
I have the same issue.
I use win XP pro.
11-22-2002, 08:36 PM#9
giantworm
I use WINXP PRO Also.... i tried to make it run like win 98 and 2k and stuff still no luck...
11-22-2002, 08:43 PM#10
Krakou
Another info, I have extracted the file whith Winmpq.

After saving the file with SpellEditor, 2 cells becomes unreadable by excel.
11-22-2002, 09:02 PM#11
Guest
Quick guide to this spell editor from my experience:

Unzip all files Directly into your Warcraft III Folder.
All files to be altered (War3.mpq, War3patch.mpq, AbilityData.slk, etc) must also be in the Warcraft III Folder.
Attempting to alter a file in another folder (Aka ProgramFiles\Warcraft III\Units\AbilityData.slk) will result in a crash.

Current Capabilities of this editor:
Changing data values for existing spells.
So if you want to make holy light heal more or less damage, you can.
If you want to change the radius, cooldown, area of effect, casting times, etc of existing spells you CAN.

you can NOT copy a spell and then alter its stats. you can NOT change ToolTips or Icons through the editor.


"But how do I edit the tooltips and Pictures?"
-Find the HumanAbilityFunc.txt file within the War3Patch.mpq file. (Or for other races find their files)
-Find the skill you wish to imitate
-Copy it and paste it at the bottom of the text file
-Change the code for the spell [Axxx] to a NEW UNIQUE 4 CHARACTER name
-Change the pathnames for pictures/art
-Do the same with HumanAbilityStrings and change the tooltips (MAKE SURE THEY USE THE SAME FOUR CHARACTER CODE [Axxx] )

To make a copy of an existing spell, simply open AbilityData.slk, pick the row of the spell to copy, and past it down at the bottom of AbilityData.slk. You can then alter the numbers using the editor and change the picture/graphics through .txt file editing.

Be aware this editor is a BETA meaning it is by no means complete. Expect future releases to be capable of changing tooltips, artwork, etc WITHOUT having to manually edit .txt files.



Hope this helps!
11-22-2002, 09:27 PM#12
Krakou
After moving the AbilityData.slk to the warIII directory it works.

:D

Thanks Faranim. :gsmile:
11-22-2002, 09:30 PM#13
AquaDaishi
Thanks for the info and the last spell bug, I'll get that fixed and update it before the nights over...

If it's crashing when you edit the properties, you need to make sure that EVERYTHING in the folder is in your war3 directory (including the spelldatanames.txt)...

I'll post again when I have the update done, sorry about that. :S

[edit]

I think that nicoli_s is going to write a tutorial on the unknown values of the slk. The reason why I can't just put 'Damage' is because it changes between spells (it's sometimes Damage, somtimes amount healed, sometimes blast radius :S)..

-Fredric
11-22-2002, 09:40 PM#14
AquaDaishi
Ok, I've uploaded the newest version (same url...). I fixed the problem with it cutting off the last spell...

-Fredric
11-22-2002, 09:43 PM#15
giantworm
BTW ... Nice Editor (Wicked for a Beta Version)....


Just needs some fine tuning that i hope wont be that hard.
(Like where it has to be put and it will crash if it doesnt load something in the same directory as it)

BTW...
[edit]

I think you might might off messed up but
it has cooldown time lvl 2 Twice where the first one should be duration...
( I Fixed it Manually my Self but just for next version)
[edit]
Also....

the Unknown Thing i think is impossible to figure out ...

Example:
Cloak Of Flames = Damage Per Sec

where

Critical Strike Has 2 Slots

Slot 1 = Percent Hit (15%)
Slot 2 = how many times more it is... (2x 3x 4x)