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Way to Check Bones?

10-17-2004, 01:46 AM#1
TeLeTuBbIe_HuNt3r
Well, currently all I'm using is Oinkerwinkle's Vertex modifyer, because I lost my 3dsmax, I was wondering, is it possible to check the bones in this program? Oh, and sorry if this goes in the .mdl forum, I wasn't sure which one to put it in.
10-17-2004, 07:21 PM#2
BlinkBoy
Quote:
Originally Posted by TeLeTuBbIe_HuNt3r
Well, currently all I'm using is Oinkerwinkle's Vertex modifyer, because I lost my 3dsmax, I was wondering, is it possible to check the bones in this program? Oh, and sorry if this goes in the .mdl forum, I wasn't sure which one to put it in.

now you can't check them but there is also note track that check them and animate them, try looking in mdl tools thread page 15 or 16, there is the link for note track (note: note track isn't finished so it can't open non linear translation-scale bones so if you get the error wait for next vertion that will surelly load non liniar translations )