| 10-17-2004, 05:36 PM | #1 |
How do you make a hero level up to 99. I changed the gameplay constants but it only goes up to level 10. Plz help ![]() |
| 10-17-2004, 05:58 PM | #2 |
Guest | Easy one. You did something wrong. First of all, in Gameplay Constants make sure you ticked right things and stuff. Here's my tutorial: Go into gameplay constants. Tick the box at top use custom gameplay constants. Scroll down to the Hero section Go into Hero Maximum Level Change it to 99 ![]() Can i have 1 reputation if i helped? :god_help_us: |
| 10-20-2004, 09:35 AM | #3 |
It just goes up to 5 now |
| 10-20-2004, 12:43 PM | #4 |
First of all, you don't ask people for rep points. Thats just down right rude. Now, were you killing creeps to level up? If so, then you probably didn't change the constant the changes the exp gain from creeps. Normally, you gain none when the hero reaches level 5. |
| 10-20-2004, 02:34 PM | #5 | |
Quote:
you can change that in cgameplay too, search the hero exp gain from creeps and change the 80,70,60,50,0 to 100,100,100,100,100 then you get exp from creeps even if you hero has a high lvl |
| 10-20-2004, 07:02 PM | #6 |
It's not rude to ask someone for 5 dollars when you bought them lunch. |
| 10-20-2004, 08:56 PM | #7 |
linkmaster, if someone thinks you've earned some rep, then they'll give it to you. Begging for it shows little class. |
| 10-20-2004, 10:07 PM | #8 |
Actually, it would be rude to buy someone lunch and then ask for $5 :p. At least, I think it would be rude. |
| 10-21-2004, 06:01 AM | #9 |
I'll repeat with a minor change; "if someone thinks you've earned some cash, then they'll give it to you. Begging for it shows little class." |
| 10-21-2004, 10:22 AM | #10 |
thx, any tips for my RPG? ![]() |
| 10-21-2004, 06:51 PM | #11 |
RedHare, did you solve your problem? Can your heroes hit 99 now? |
| 10-22-2004, 09:28 AM | #12 |
It goes up to 99, any tips for it? And how do you make unitrespawn without "if unit troll01 dies, wait 10 seconds and create 1 troll priest in region 2"? P.S Thx for help |
| 10-22-2004, 04:30 PM | #13 |
A Player owned unit event A unit owned by player 1-12 dies Wait X seconds Create (Unit-Type(Dying Unit)) at position of (Dying unit) facing blah blah Umm... There's one problem with that tho, it creates a memory leak. I'm not sure on the JASS command to destroy a point so... someone else fill you in on that. |
| 10-27-2004, 01:40 AM | #14 |
Well, if we went around relying on others 'politeness', we wouldn't be where we are now. |
| 10-27-2004, 02:27 AM | #15 | |
Quote:
It depends how much the lunch costs....... but ya that kid needs to learn some discipline. Anyways shouldnt we all go back on topic? |
