| 10-17-2004, 06:49 PM | #1 |
Ok, here's the spiel deal: How do you do the triggers for repick and random? There are other questions, but i can't remember any of them right now. Plz answer that one, i have no clue |
| 10-18-2004, 07:27 AM | #2 |
For repick, Event: Player (1) type a chat message equal to: -repick Condition: (choose string w/e) Equal to: -Repick Action: pick every unit in units owned by Player (1) (here come the tricky part) if entered string value -repick equal to true then do unit create 1 (hero picker) for Player(1) else do nothing. Ok, I have no idea if I even did that right, I'll check it out later |
| 10-18-2004, 08:46 PM | #3 | |
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Umm.. yeah could you specify what action it is as in what the name of the action in the drop down menu is I can't find anything. |
| 10-18-2004, 08:51 PM | #4 |
people need to stop asking for exact functions. peoples maps are being made by the trigger forum.. Pick Every unit. that would be selecting a lot of units, or a group! UNIT GROUP! but neways, back to youre question, it depends on how you did youre select system. like for my system, repick would be super complex. for others it could be very simple. so i cant help unless i see your normal picking system. |
| 10-18-2004, 08:55 PM | #5 | |
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| 10-18-2004, 09:33 PM | #6 |
twistar on us west but triggers would do also. |
| 10-18-2004, 10:00 PM | #7 | |
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You had 3 different conditions there that do the same thing: Event: Player (1) Types a chat message that is exactly (-repick) Actions: Remove Player (1)'s hero Give him a hero picker. That's all you need. |
| 10-19-2004, 01:50 AM | #8 |
Ok, the repick thing doesn't work. Sorry tWiStAr. I don't know what happened. Probably screwed up with an action. ![]() |
