| 10-18-2004, 01:22 PM | #1 |
Ok so here are som trigger i need help with : Player killed 10 units, gets 1 wood Player Types command, all units move to region Some other stuff : Making a farm town hall, so the annoying countdown wont appear.... or any other method to make the countdown go away... |
| 10-18-2004, 01:27 PM | #2 |
use an array of integers, add 1 to it for every kill and if the integer is equal to 10 then add 1 wood and set the variable to 0 |
| 10-18-2004, 01:34 PM | #3 |
that didnt tell me much, it would help with codes... ![]() |
| 10-18-2004, 03:38 PM | #4 |
Create an array of integers, then Event Unit Dies Conditions Owner of (dying unit) = Player 10 Brown Actions Set (the array[1]) = (the array[1]) + 1 If/Then/Else (array) = 10 Then Player - Add 10 to player 1's current wood You can do a bunch of if/then/elses to determine which part of the array to use (im assuming you want this for several players) and who to give the wood as. Hopefully you get the idea here. Hope it helps. -Miningjrk |
| 10-18-2004, 03:49 PM | #5 |
Ah, thanx alot... finally some good help ![]() but one thing... the array thingy... i dont really get that... can you make the trigger for me so i can try and use it myself... if you could make the trigger then upload it here and ill import it into my map.... so i can see what u do |
| 10-18-2004, 05:58 PM | #6 |
Still need help with : Player types command as exact match and the units will walk to middle |
