| 11-22-2002, 07:38 PM | #1 |
I'm making a short movie sequence where i want some soliders to move in the background, the total number of units is 6. First they are to move towards a unit when in 50 raduis of him they move to region x, if all units are there, then move to region y. and so on. But due to some unknown evil influence from the devil it just wont work. |
| 11-22-2002, 09:12 PM | #2 |
Ya know, you'll have to tell us what goes wrong before we can help you. There are a few common problems though I can fix: 1: Sometimes guys run back to where they started. The only effective way to stop this is to issue a hold position order when they reach the target area. 2: Sometimes using "Pick all units and issue order" doesn't work right. You may need to issue the order to each individual unit. -Insaniteus- |
| 11-22-2002, 09:29 PM | #3 |
Actually the picked units and do action DOES work. ;) I.E. Pick all units and do action [unit - make "PICKED UNIT" invunerable. - - As for your question, Milkman, try to be more specific. |
| 11-22-2002, 09:41 PM | #4 |
Teh weirs thing is that this should be very simple, nothing complicated or anything, it's killing me --->draco Alright I'll try: The idea for the trigger is that when a cinematic is running some soldiers march in the background.like this: Fom A to B, from B to C, from C to D, fom D to A I've got this trigger: Event A unit Enters PAtrol Condtition: Rifleman 032 is in region patrol and the same for the rest units Action: Issue order to rifle man 032 moce to random point in patrol 2 and so on. BUT IT WONT WORK!! Could you give an alternative to make this trigger since i just cant't get i working EDIT: i have no idea what goes wrong but when they've walked like 1 lap around they stop walking |
