| 11-23-2002, 12:58 AM | #1 |
Guest | Okay, I want a Hero Ability that acts like an item. For example, I want a hero to be able to learn a spell called "Area Healing" which does the EXACT SAME THING as a Scroll of Healing. However, instead of being activated by a one-time use item, I want it to be an ability that consumes mana and has a cooldown. I've tried lots of different things but I can't get it to show up in the Editor as a skill...... Has anyone ever done something like this before and if so how did you get it to work? Thanks. |
| 11-23-2002, 02:01 AM | #2 |
You'd have to base it off a spell, and make it so when that spell is cast it does your effect through triggers. That's the only way. |
| 11-23-2002, 03:31 AM | #3 |
This topic seems somewhat new, so im guessing that the spell editor was out when it was started. Get it, and edit it. Its not too hard, so it wont take you much. Just need to change a few simple things and know how much the ability restores in the first place so you know what to change if you wanna make this multi leveled. Just to make it clear, the unique data is what you want to edit. Most of the time the healing effect is the first part, but it might not be. |
| 11-23-2002, 08:02 AM | #4 |
uhhh, Spell Editor Dosnt Work For Me... It Says it Did An illegal operation, do you want the details? Whats wrong! Help! -EDIT- By The Way, Anyone know how to do a "wait" action? I'm making an RPG and every time you enter a new area it does a little camera movie showing the points of intrest, but when i play it just jumps right through them and finishes in like .1 second! Looks like This: Cinematic - Cinematic mode on for player 1 Cinematic - letterbox mode on for player 1 Game - Display text: Snowy Mountain Entrance For 25.00 Seconds Camera - Apply Camera 1 For Player 1 Over 5.00 Seconds Camera - Apply Camera 2 For Player 1 Over 5.00 Seconds Camera - Apply Camera 3 For Player 1 Over 5.00 Seconds Camera - Apply Camera 4 For Player 1 Over 5.00 Seconds Cinematic - Cinematic Mode off For Player 1 Cinamatic - Letterbox Mode Off For Player 1 Do i need to put a wait trigger inbetween the cameras? or am i doing something wrong emote_confused |
| 11-23-2002, 08:28 AM | #5 |
Guest | I thought there was some kind of bug that each applied camera needs its own trigger? sorry if I'm wrong |
| 11-23-2002, 09:57 AM | #6 |
Yes, you need wait triggers. As a matter of fact, you need a wait trigger after everything BUT a transmission if you want it to wait there or wait until the previous action is done before moving ahead. Other than Transmission, all triggers are set to be able to overlap by default, and transmission can be set to not wait. This REALLY helps when you have a billion things going on in a single second (Believe me! Ever see Insaniteus Cinemaitcs?) PS: Cinematic Mode turns on letterbox mode by default, so you don't need to turn it on yourself. Letterbox mode is for people who want to hide the game interface without all of the annoying presets that Cinematic Mode has (Like ignoring all Ambient sounds and combat sound for one thing and lowering the music volume to barely hearable [at least to my half-deaf ***]) -Insaniteus- |
| 11-24-2002, 12:21 AM | #7 |
Ahh, thanks, you have explaned alot. i tryed using Transmissions as wait triggers, and they work fine :D Any ideas on the spell editor doing the illigal operation :hm: ? |
| 11-24-2002, 12:30 AM | #8 |
Did you place the editor in in the Warcraft III folder directory? It's annoying that the program is automaticall put it its own directory, but you have to take it out of that folder for it to work. Make sure you turn show "Show hidden files" in the options because one of the files is a DLL that you need to move out too. It might work if you don't move the DLL, but then you cant delete the folder. |
| 11-24-2002, 07:43 PM | #9 |
Yes all the files have to be in the warcraft folder otherwise it will crash. |
