| 10-22-2004, 11:08 AM | #1 |
Guest | I only wrote in tier1... call SetBuildUnit(5, FOOTMAN, 60) call SetBuildUnit(1, KEEP, 58) call SetBuildUnit(1, hero_id[1], 80) Computer produce5FOOTMANS..now com should do 1KEEPas sonn as it can but com still do 1KEEP until it got 6xx gold and 4xx lumber....Is not it strange?? |
| 10-22-2004, 11:34 AM | #2 | |
Quote:
Might be some block active making it save some resources. there might be some upkeep bug as well, we will investigate on the later matter. |
| 10-22-2004, 01:43 PM | #3 | |
Guest | Quote:
Might you find out the reason why it happens as soon as you can??I make over 20 strategies in AMAI...but it doesnt work well because that problem>< |
| 10-22-2004, 02:24 PM | #4 | |
Quote:
if you make strategies I can suggest that you copy already existing ones that do almost what you want to do in your strategy then you just modify them, that way you can be more sure that they will work, and you won't need to do that much work. |
| 10-22-2004, 02:48 PM | #5 | |
Guest | Quote:
No..it's same...for example...the hum's Rifle... call SetBuildUnit(1, merc_rush, 60) call SetBuildUnit(10, RIFLEMAN, 50) call SetBuildUnit(1, hero_id[1], 80) call SetBuildUnit(1, KEEP,50) call SetBuildUnit(1, ARCANE_VAULT, 60) COM makes 10 rifleman and still wait to upgrade to KEEP until it got 8xx gold and 4xx lumber I want to copy those good players' strategies.such as ORC will make 4 GRUNT and upgrade to stronghold and make more 4 grunt when it is in TIER1 to against HUM so. I want to make better strategies for AMAI(Now AMAI always upgrade too late to tier2 and tier3 so it always lose games...(You should try it and you will find...this problem is very serious><) So it's the most thing you have to improve....unless you dont hope com to win any games... |
| 10-22-2004, 09:49 PM | #6 | |
Quote:
I can promise you that it's much better now when it upgrades later, than it was before in earlier versions when it upgraded faster, it was very easy to kill it by rushing and such things compared to now. The AI can't do tech strategies good at all so it's no idea even trying to make them do it sinece they can't play very well with few units. |
| 10-23-2004, 12:18 AM | #7 | |
Guest | Quote:
But It's really serious problem...No players will make 4xfood UNITS IN tier1@@"" When we play with com you can find it...when we finish upgrade and make air unit in tier2 com is still in tier1...so how can com win@@? I promise..there is a bug or a block...because I test it all night yesterday.... Computer will upgrade its hometown ""automatically"" when it got 8xx gold and 4xx lumber.Whatever you make it call SetBuildUnit(10, RIFLEMAN, 50) call SetBuildUnit(1, hero_id[1], 80) call SetBuildUnit(1, KEEP,50) or call SetBuildUnit(1, KEEP,51)<--or any value..52..53...54...55...56 ..6x Computer will upgrade its hometown ""automatically"" when it got 8xx gold and 4xx lumber..You can find this problem when you play with insane com .so it;s really strange!!!! |
| 10-23-2004, 01:28 AM | #8 | |
Quote:
we tested now and found the bug, it's a bug Blizzard made in 1.17 making AMAI think that upgrading the hall cost the sum of both building a new hall and the upgrade. This makes AMAI save money until it has the cost of both a new hall and the upgrade. |
| 10-23-2004, 01:43 AM | #9 | |
Guest | Quote:
Could you fix it???If you fix it..I will make over 40 good strategies for amai and send it to you....I am really love this program so please fix it....I am waiting for you... If this bug cant be fixed...just tell me..and I dont make strategy any more |
| 10-23-2004, 08:17 PM | #10 | |
Quote:
We maybe have fixed it and working on the ziggurat at expansion problem now then we give you 2.41. |
| 10-24-2004, 01:54 AM | #11 | |
Guest | Quote:
Oh~~Thank you^^...When will 2.41 release??^^ I dont recieve 2.41 yet...Do you mean you have sent it for me@@? sorry, my english is poor>< |
| 10-25-2004, 12:36 AM | #12 | |
Quote:
No we release it official when we sucessfully found a way past these 2 problems, I hopw it's within a week. |
