Nope, they are special effects that are made through the "Special Effect - Create Special Effect On Unit" trigger. And i dont need that many numbers anyway, because im sure that 10000 or so will be enuff since the map would probably get laggy around 1000 effects at one time. Its an rp map that im helping my friend on, so the effects wont be gone or wont need to be gone in like 5 minutes. And one last question, i thought that i would be able to just destroy all effects, but it wants an index on this one too. Any way to destroy them all at one time without having to make 10000 triggers? |