| 10-23-2004, 11:56 PM | #1 |
I've been trying to do this trigger but so far with no luck. What I want is every 30 seconds there is a random chance that an item is spawned around these buildings located around the map. The buildings can be destroyed and built by players which means I cant just simply use a region around each building. Can anyone help with this trigger? |
| 10-24-2004, 02:13 AM | #2 |
Events Every 30 seconds of game. Actions Pick every unit [ or random unit ] matching (conditions = unit type of matching unit equal to BuildingSpecial) and do ( Create item within 200 radius of picked building. ) If you need the exact code I can give it to you in a few hours when I get home. |
| 10-24-2004, 03:00 AM | #3 |
Guest | If you want a circular distribution, use PolarProjection with random radius and random angle. If you want a rectangular distribution, use the spawning unit's coordinates +/- a random real number to the X and Y. (note, however, that you should use (random number)^2 for the radius, unless you don't want an even distribution...) |
