| 10-24-2004, 07:26 PM | #1 |
For My ORPG When You Select An Anvil It Becomes Yours And When You Unselect It It Goes Back To Neutral. How Would I Do This? |
| 10-24-2004, 08:01 PM | #2 |
Guest | This assumes there are 12 players that can use the anvil. You'll also need to change footman to whatever the anvil is. Code:
Give anvil
Events
Player - Player 1 (Red) Selects a unit
Player - Player 2 (Blue) Selects a unit
Player - Player 3 (Teal) Selects a unit
Player - Player 4 (Purple) Selects a unit
Player - Player 5 (Yellow) Selects a unit
Player - Player 6 (Orange) Selects a unit
Player - Player 7 (Green) Selects a unit
Player - Player 8 (Pink) Selects a unit
Player - Player 9 (Gray) Selects a unit
Player - Player 10 (Light Blue) Selects a unit
Player - Player 11 (Dark Green) Selects a unit
Player - Player 12 (Brown) Selects a unit
Conditions
(Unit-type of (Triggering unit)) Equal to Footman
Actions
Unit - Change ownership of (Triggering unit) to (Triggering player) and Retain colorCode:
Take anvil
Events
Player - Player 1 (Red) Deselects a unit
Player - Player 2 (Blue) Deselects a unit
Player - Player 3 (Teal) Deselects a unit
Player - Player 4 (Purple) Deselects a unit
Player - Player 5 (Yellow) Deselects a unit
Player - Player 6 (Orange) Deselects a unit
Player - Player 7 (Green) Deselects a unit
Player - Player 8 (Pink) Deselects a unit
Player - Player 9 (Gray) Deselects a unit
Player - Player 10 (Light Blue) Deselects a unit
Player - Player 11 (Dark Green) Deselects a unit
Player - Player 12 (Brown) Deselects a unit
Conditions
(Unit-type of (Triggering unit)) Equal to Footman
Actions
Unit - Change ownership of (Triggering unit) to Neutral Passive and Retain color |
| 10-24-2004, 08:04 PM | #3 |
You Use Triggering Unit? Okay I'll Try Thx |
