HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

How to change unit height

10-25-2004, 12:39 PM#1
Elven-King-R
I was making a new hero 4 my map and i was wondering how to make it look 'higher up'. can anyone tell me how to do this?
10-25-2004, 02:41 PM#2
Stitch
like, taller? just use the model scaling value
10-25-2004, 02:55 PM#3
Panto
If you want it to float off of the ground, there's a Movement Height field in the Movement category of the unit in the object editor. Also, the Movement Type needs to be Flying or Hover for the Movement Height to take effect.
10-26-2004, 01:45 AM#4
Elven-King-R
Okay, ill give it a go
10-26-2004, 02:54 AM#5
rtm2
No this in the trigger editor

Code:
    Animation - Change [color=red](Triggering unit)[/color] flying height to[color=Red]1.00[/color] at [color=Red]1.00[/color]
   

The stuff in red you can change
10-26-2004, 03:21 AM#6
Panto
rtm2, he didn't say specifically that he wanted to change it in-game, but yes, that will also work, if that's what he wants, but only if the unit is has movement type Fly or Hover.