| 10-26-2004, 12:48 AM | #1 |
Well.... I just can't get this trigger. I want asteroids to fly around and when they hit a units, the units dies. Do i have to make a region for each asteroid? Or is there some sort of trigger like, units makes contact with another unit, or something? |
| 10-26-2004, 12:51 AM | #2 |
Event - unit comes within X radius of Unit condition - Put something like, if u dont want heroes or specfic units to die off it Unit - Do damage or kill it |
| 10-26-2004, 12:52 AM | #3 |
This one is sort of tricky, you can use unit comes in range, but the problem with that, is it takes a specific unit to come in range of. but if you only have a few asteroids then you can manualy set it. otherwise, l don't know what you could do. OOH!! WAIT! high damage immolation should work. |
| 10-26-2004, 06:27 AM | #4 |
Yeah... High damage immolation would be the easiest way. Max out the damage, and just make the interval down to .10 so it will trigger the immolation every 10th of a second. REALLY EASY. |
| 10-26-2004, 12:31 PM | #5 |
high damage permanant immolation with/without buff in neutral hostile, from pandarean tornado damage aura change target to units in neutral hostile pheonix fire, small area of effect high damage low interval eh... anymore? i think the tornado aura can hurt immune to magic, so... =) |
