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The Chatsystem got some mistakes imo

10-26-2004, 02:55 AM#1
Guest
Coz the AIs always use my color if they send their final attack messages, for example; if I am red, they display - Gang bang on red! while placeing a signal on yellow's base - and so on. o_O They also display the message; Gather up for an assualt. since AMAI2.2. ^_^ Those aren't serious bugs and they r funny to look at but i think they should get fixed. ;) Here's a replay. :)
10-26-2004, 03:25 AM#2
Elf.Lysander
No need to compress replay files, they are already packed.
10-26-2004, 07:52 AM#3
Zalamander
Yes I know I might forgot to fix that, Chad(who improved the english chat) used wrong variables in some chat rows of megatarget so they show allied players own color instead of the targeted enemy color. Will be fixed in 2.41.
10-26-2004, 09:18 PM#4
Strategy Master
There also may be a problem in that the chat sometimes displays the incorrect race of whom they wishing to attack or taunt. Have no idea if thats linked but this may be because the problem above so its actually talking about the wrong colour so it look like amai talks to wrong player.
10-26-2004, 10:24 PM#5
Zalamander
Quote:
Originally Posted by Strategy Master
There also may be a problem in that the chat sometimes displays the incorrect race of whom they wishing to attack or taunt. Have no idea if thats linked but this may be because the problem above so its actually talking about the wrong colour so it look like amai talks to wrong player.

yeah if you see anything tell me wht situation and what language so I can find it and fix it.
10-27-2004, 01:50 AM#6
thenonhacker
Is the chat system using the Original Colors, not the colors you set in the Mini Map Color Button "You = Blue, Enemy = Red on Map, Ally = Cyan"?
10-27-2004, 12:03 PM#7
AIAndy
It should use the original colors (as long as the colors in the script resemble the original ones)