| 10-26-2004, 05:11 PM | #1 |
The other day or month, whatever you like to call it, I noted that when a hero has an item he has the abilities, the item has, (Ability level of any of the item's abilities returns 1) , the thing is that yesterday I was experimenting theories based on that. 1) You can change the level of an ability inside an item when the hero holds that item, if the hero drops the item, the level goes back to 1, though- 2) You can remove abilties from items, but if the hero drops the item, the ability comes back. This may be useful when you want items to be stronger on some heroes, or to don't work on some heroes. --- I think we can say the same about spells books and the abilities they have inside |
| 10-26-2004, 07:21 PM | #2 |
wait...how do u remove em? just with the remove ability trigger? if so...omg this would be the answer to fixing weaddars bag to still have buffs when item isnt in main inventory...this would take awhile to make all the triggers needed...but in a map that has a certain set amount of items with buffs this would be so kick ass ^_^ |
| 10-27-2004, 02:21 PM | #3 | |
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| 10-27-2004, 02:43 PM | #4 |
Oh damn, spellbooks are teh nice if you'll get some workings on that. |
| 10-27-2004, 06:42 PM | #5 |
interesting.... This might help me with my idea of Gamble Items. Randomly give item an abiltiy when you pick it up. |
| 10-27-2004, 07:21 PM | #6 |
it makes sense, just dosent make sense to actually carry out with becuz it would take like A LOT of triggers lol |
