| 10-30-2004, 08:42 AM | #1 |
Guest | I have some Halflife models that are all in MDL format, how do I use these on Wc3??? |
| 10-30-2004, 01:46 PM | #2 |
The only similarity is that they're named MDL. They aren't actually interchangable. I don't know anything about editing models from that game, but maybe you can ask in some forum related to it how to import into 3ds max or Milkshape. From there, it's not overly hard to get it into Warcarft. |
| 01-02-2005, 08:08 PM | #3 | |
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NOTE: this is only a guess |
| 01-03-2005, 01:31 AM | #4 |
three import/exports? I'd think that after any model goes through that many plugins and programs that it will either look really distorted, or be missing something *cough**animations**cough*. That's just in my experience tho... |
| 01-03-2005, 01:42 AM | #5 | |
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| 01-03-2005, 02:10 AM | #6 |
You'd be missing animations anyway unless HL uses bones for its animations. In which case, then it would simply require a 3DS Max plugin for HL models, and a 3DS Max exporter for WC3 models Same way Cookie got the NWN models into WC3, cept he had to add bones to get it to animate correctly |
| 01-03-2005, 03:20 AM | #7 | |
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| 01-04-2005, 12:38 AM | #8 | |
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my e-mail is [email protected] |
