| 11-02-2004, 10:42 AM | #1 |
Ok now, I need help creating a system that will allow you to select a boat from a shipyard and then your hero (which will already be a boat) will become that boat and get all the items, experience and other stuff that it originally had. Please help me. I understand how to trigger, im just crap at it is all. Thanks, Harbinger2004 ![]() |
| 11-02-2004, 01:59 PM | #2 |
Lemme get this straight. when you buy a boat in the shipyard. you want your hero to transform into the boat? ok.. you can do it like this: im just gonna write in some bogus coding language so you'll understand what do do. event: unit sells a unit cond: sold unit = boat action: for(Integer A = 1to6) { give (item carried by hero in slot(integer A)) to sold unit } set experiens of boat to heros experience replace hero with boat something like this should do it i think... im not at my WC computer now so i cant realy check what to do. the give item command might just give the hero an order to give the items, i dont know, or it might just be swapped |
| 11-03-2004, 09:43 AM | #3 |
thanx i'll give it a try |
