| 11-02-2004, 10:58 PM | #1 |
Firstly, I propose that all chat be swept by a 3rd party, and if they can't make out what a line means out of context, that line should be dropped. Far too many of them are trying to make clever references, or be funny, without actually communicating what the hell the AI is trying to tell me. "Asteroids do not concern me admiral". Nice, a Star Wars quite, but WTF does it mean? Such things aren't common, but the AIs meaning often isn't clear. Secondly, all too often the AI changes its mind in seconds. It'll tell you good loot and ping the map, then a second later will say it's going to attack such and such and now ping somewhere else. Thirdly, the AI will often tell you it's going to do things it obviously isn't. For example, you're under attack, the AI is defending your base, then it tells you it's going to creep at gold mine X. Well, quite obviously it's going to do no such thing, and nor does it. Fourthly, when asking you what to do, it often pings your case. I'm not sure why this is, nor does the chat explain. Fifthly, the AI will talk to dead players. I setup a Computers Only game, yet ten minutes in the enemy AI was mocking my Ork strategy, even though my Orks died in the first five seconds of the game (and I presume this is to do with my not being registered as dead until all the team is dead). Sixth, the AI will IIRC, tell you its race sometimes... not a good idea when it was stuck on random. Seventh, I've seem the AI refer to an enemy by race alone, no colour, so you've no idea who the hell it's talking about. Eigth, the AI has a line where it asks if you want to attack COLOUR RACE again? However, sometimes it will ask this without you having attacked anyone, and COLOUR and RACE are blank. I think that about covers it. |
| 11-03-2004, 01:14 AM | #2 | |
Quote:
Most of thwe chat line errors are fixed in 2.41, I filtered out the lines where they tell own race to not be used if they are random of course. The pings are mostly hardcoded and not really controlled by us for what I know, when it pings somewhere it means it's going there toattack/defend, usualy when it pings your base without a explenation it mean that it knows a enemy army is outside your base on it's way in so it will try to get to you and defend. Most team game with AMAI is bad for what I know, Im not really up to the task of improving it since I don't even like playing in teams, only plays 1on1 or FFA. :/ |
| 11-03-2004, 02:52 PM | #3 |
I'm sure the Battle.net championship replays would make for a fine example of what teamplay is all about. 2.4 seemed quite good overall, a lot more aggressive in teamplay (unless we just got lucky with the profiles). |
