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makin things shiny

11-03-2004, 10:16 PM#1
neel3988
to have a glow for an object do u juss add a lotta team glows of a certain color and pile them on one after another?

im basically askin how u get the same type of effects w3 does like really glowy or shiny stuff kinda like holy light or something of that sort.
11-09-2004, 03:32 PM#2
TDR
Look at this link, mabye it'll help.

http://www.wc3campaigns.com/showthread.php?t=66355
11-09-2004, 09:35 PM#3
DragonGeo2
What do u mean by "shiny" ? Do you want a lens-flare effect? Do you want a specular effect? Please better define how you want this to look.
11-11-2004, 02:56 PM#4
neel3988
hmm...sry bout the ambiguity, but newayz...i want like an object on warcraft to GLOW...kinda like the wisp...like when i make models the skin turns out dull, but thats fine ... but when i make abilities it also comes out dull, and that looks horrible...im using max4.2 by the way.

forexample, i want some object to stick out...

i kno this is still a pretty bad explanation, so maybe could u give a brief explanation how to do the basics in all those shiny and glowy abilities like lense flare and specular?
that would be great...
11-13-2004, 02:52 AM#5
DragonGeo2
Hmmm, maybe you can try to create a sphere around the object you want to glow, and put a semitransparent (alpha) texture on it.
11-13-2004, 06:23 AM#6
neel3988
hmm...taht would add a crapload of polys, like i think w3 does it w/ overlappin planes or something...

ii think i juss need a brief crashcourse in spell/ability making...

actually i was wondering how i would make an object explode...i kno its some animation involved but i was juss wonderin what i would need to do