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Item Combination

11-06-2004, 03:51 PM#1
Vilkacis
Ok i have this problem...I cant figure out how to remove items from a hero and create a new one....kinda like they are being combined?...Ok ill explain...

In my map you can get all sorts of diffrent types of weapons, sheilds, and boots and shit...So say you aquire the Shadow Wand, Shadow Sheild, Shadow Helm, and Shadow Blade...I want it so that once you pick up your fourth item be it shadow blade or watnot it removes all 4 of the items required to make the set (the Shadow Wand, Shadow Sheild, Shadow Helm, and Shadow Blade) and gives you one item called Shadow Set. I have played around with the unit aquires item, remove item, hero manipulating item of type, countless variables, and whatnot...But i still cannot figure out how to do this...Can someone please help me?
11-06-2004, 04:05 PM#2
Anitarf
Look here and here .
11-06-2004, 04:59 PM#3
Vilkacis
Thank you very much, This helps alot!

Do you think i could add a fourth integer, Like interger D?...I think that would work nicely...
11-06-2004, 08:12 PM#4
Anitarf
Of course, "Integer C" in the looping system already is added in this manner. You can use as many loops as you want, the only reason the editor has special "A" and "B" loops is so that if you are doing any simple maps, you don't need to create custom variables for loops.
11-06-2004, 08:17 PM#5
Vilkacis
...Ok...

So your saying i can use Interger_C as many times as i want in the same trigger and dont have to make a Integer_D??

Because i alreayd made a Integer_D and threw it in there and it works good...I even added a special effect...Thanks for the help on this...it really makes my map nice