| 11-06-2004, 10:56 PM | #1 |
Hello I wonder if i should use multiboard or leaderboard. This is what i want to be in the board: Code:
Titel Name Hero Kills Units on map Team1 nick1 icon on hero1 Kills[1] units1 nick2 icon on hero2 Kills[2] units2 nick3 icon on hero3 Kills[3] units3 Team2 nick4 icon on hero4 Kills[4] units4 nick5 icon on hero5 Kills[5] units5 nick6 icon on hero6 Kills[6] units6 Multiboard or leaderboard? And, how do i do this board?? it seems very strange to do. (and i know about variables and arrays, not to do a board) Please help me abraxas |
| 11-06-2004, 11:51 PM | #2 |
multiboard and its like building a spread sheet u specify rows and collums then do loops to fill them this is one i wrote a while back u can change it to suit your needs Code:
Multiboard - Create a multiboard with x columns and x rows, titled whatever hope this helps |
| 11-06-2004, 11:56 PM | #3 |
For this complex stuff (multiple colums, icons) you need a multiboard. It's easy to do, you just create the multiboard (careful, you can't create it at map initialization, you have to use the "elapsed time" event) and then use one of the multiboard trigger actions to modify individual fields. The fileds are organized in columns and rows. In your example, players come in rows 3, 4, 5 and 7, 8, 9, kills come in column 3,... You update your multiboard either with a periodic trigger, or every time something happens that would change a value on the board (in your case, units being trained or killed, I guess). You just use the action that modifies individual fields to assign new values to the board whenever you update it. |
| 11-07-2004, 12:11 AM | #4 |
Ok i got it worked, i filled in all and got it updating I want the icones (in column 2) to be showed as what hero they got. So if they got 3 heroes, it will show all 3 of them in column 2. Should i do this with a variable (array of 36, what type then????) or something else? Need help!!! thanks for the fast answers before guys(or girls) ;) |
| 11-07-2004, 12:32 AM | #5 |
This is a tough one. I think every column may only display one icon. You would need three colums, in this case. Also, whenever a player would train a hero, you would have to determine his icon, but since you can't get that directly, you would need a lot of if-then-elses that set a string variable (icons are stored as strings - their filename paths) depending on which hero is trained: that means one if-then-else for each hero type. Then, you would just set the icon of the multiboard of the appropriate column to that variable. |
| 11-07-2004, 09:20 AM | #6 |
ok, seems to be quite alot of work :\ and it is a footman so there is alot of heroes. Thanks for the information anyway. |
| 11-07-2004, 03:05 PM | #7 |
its not alot of work it tkaes maybe 30 mins total to set it up |
